CREATED PHOTO REALISTIC CHARACTER ANIMATION IN BLENDER

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Today we are share created photo realistic character animation course with the help of blender 2.8

In this tutorial basic knowledge related how to use blender to created photo realistic character animation like this.

WHAT YOU’LL LEARN IN THIS COURSE

  • How to model a character in Blender
  • Weight painting in Blender
  • How to create an advanced rig in Blender
  • How to UV unwrap a character in blender
  • How to texture a character in Blender
  • Hair in Blender
  • How to rig and animate normal maps in Blender
  • How to animate a character in Blender

TUTORIAL CRETATED PHOTO REALISTIC COURSE

Modelling | Texturing | Advanced Rigging | Normal Map Rigging | Drivers and Shape-keys | Lip-Syncing | Animation

BASIC REQUIREMENTS IN THIS COURSE

  • Computer capable of running blender 2.8
  • Basic knowledge of Photoshop

Topics covered include:

1. Modelling in blender

– Setting up background image

– Modelling the head , Modelling the shirt

  • A Modelling the trousers / Shoes

– Modelling the hands

2. Advanced character rig in blender

– Adding and setting up deformation bones

– Adding IK bones

– Adding finger controllers

– Setting up IK bones

– Setting up the character rig I

– rigging the eyes

– Weight painting and correction

– Setting up FK bones

– Setting up the character rig II

– Adding the teeth and tongue

– Adding and setting up shapekeys

– Adding and setting up drivers for shapekeys

– Creating and using custom bone shapes

– Adding a user interface for the rig controllers

3. Texturing

– Texturing the eyeballs

– Adding seams to the model

– Positioning the UV’s

– Texturing the head

– Texturing the shirt

– Texturing the trousers

– Texturing the socks and the shoes

– Texturing the hands

– Sculpting and baking normals

– Creating the bump map

– Creating the specular map

– Subsurface scattering

– Improving the model I

– Normal map rigging

– Improving the model II

4. Hair

– Texturing the hair

– Hair particles

5. Pose library

6. Animation

– Correcting the weight paint

– Setting up the audio

– Adding markers

– Improving the model I

– Lip syncing

– General character movements I

– Improving the model II

– General character movements II

– Improving the model III

– Rendering the animation

This course will help you hone your blending skills and i hope you enjoy it.

CLICK BELOW LINK FOR ENROLLMENT THIS COURSE

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